|
Author |
Thread Statistics | Show CCP posts - 6 post(s) |

Master OlavPancrazio
Einherjar Rising
|
Posted - 2007.02.05 11:07:00 -
[1]
Originally by: JVol
Originally by: Serzath Some questions:
what is the role of a battleship?
i think the answer is, tanking and do damage to stationary installations and other equaly or bigger ships (bs's dreads, carriers etc).
what is the role of smaller sized ships?
i think the answer is, protecting the larger ships vs hostiles
What is the role of an interceptor
i think the answer is, as the name sugests....intercepting other ships.
If above answers are correct...then we now have a ship with a module setup that doesn't fit in his role....
OK, here it is finally. THIS is the narrow minded thinking that is fueling all of the "nerf it" if it doesn't fit into their cookie cutter molds. The above questions, are ridiculous, as are the "wrong answers" to them...The dev's wouldn't give us so may options if the ships HAD to fill the roles of conventional thinking and nothing more.
Mabye. Or could it possibly be.... it's unbalanced?
NO WAY! Peopele posting in conjuction something is too overpowered, no way they could be right.... Because it's in the game now means it's perfect.
Perfect logic their jvol. I'd just like to say I raped your t2 cruise raven in a nano bs. Seems abit stupid no?
|

Master OlavPancrazio
Einherjar Rising
|
Posted - 2007.02.05 11:55:00 -
[2]
Originally by: xHomicide If nos worked just like missile explosion radius all would be well.
Basically, this would make the value of a ceptor concrete in its ability to tackle. The fact that any BS can detackle themselves with a single nos diminishes the ceptor's value. This problem is magnified by nano-bs. FINALLY a bs that a good fast ceptor pilot is needed to tackle... oh wait, nos.
A inty would have to turn on mwd to catch a nano bs, thus making nos more effective.
|

Master OlavPancrazio
Einherjar Rising
|
Posted - 2007.02.05 12:33:00 -
[3]
How about just reduce heavy nos range to about 15k or even 12k like medium nos.
That would allow a inty to orbit a bs at 15k and not worry about being nossed.
|

Master OlavPancrazio
Einherjar Rising
|
Posted - 2007.02.05 14:16:00 -
[4]
I've had a lot more than 4 solo kills in a nanophoon.
And when I lost them they were due to various mistakes I made, not because the enemy had some counter that worked well.
For example, one time I lost it because I hit a gate and did a dead stop. The other time I lost it because I decided to go for a kill instead of warp out knowing that would probably get me killed. Either way, I figure I could of gotten out of both situations.
|

Master OlavPancrazio
Einherjar Rising
|
Posted - 2007.02.05 18:10:00 -
[5]
Originally by: Aki Yamato I thing im going to remake STAR WARS, Insted of TIE fighters X-Wings will fight with nano-Imperial Star destoyers. So rebels needs Han Solos Millenium Falcon to catch them. And final scene will be how Death Star is orbiting at hight speed (becose death star has so many lowslots) Millenium Falcon and from brige of DS will Dart Vader laught: I PWN You !! becose my DS cost me 6 bilions !
Everybody have to love this movie, and who is not is narrow minded thinking.
Heh, DS going 9k m/s lawlor
|
|
|
|